The Green lantern ring holds a charge of the Primery user VP (HP ) times 2.
It takes 1 hour to charge to full power.
It can do the following
Manifest Astro Constructs-It can make creatures and items as if Manifesting a Astro Construct at the same cost as the Power lasting for 1round per level. The concentration DC for this is 0+level of astro power+1/time a construct has been destoyed. For stuff like a giant shove take the damage it would do and compare it to the constucts. Can only summon up to his level or less. If you attack with it in your hand then it uses your attack like you were attaking with any other wepon. If it is not in your hand it uses the powe's attack.
Shield- He can use his ring to make a shield that will protect people or himself. The shield uses 1 point for every 4 point it protects agenst rounded up. He must also make a concentration cheak of 10+1/ 10 damage it takes.
Force attack- it shoots a force ball that does 1D6 /level at the cost of 2 points.
X-ray vison- for 17 points he gains X-ray Vison bases on the following table
Type Rate Max
Living 4'/round 20'
Stone 1'/round 10'
Metals 1"/round 10"
Lead Nil Nil
Heal- The ring can heal other's at a 1 for 1 bases.
Glow- for 1 pont per hour he can fly at 90 perfectly manoveabliity and gives DR5/+5. While the glow is around him he can servive in any envirement (space, underwater, ect.)It also acts as a Universal Translator for him wile it is up.
Invisability- He can make himself invisable as per the second level spell for 3 points.
Ghost form - As per the wiz Ghostform Spell (TOM p. 90) but can not pass Yellow items still effect you normaly. Cost 9 points
Enhance- for 1 point for he can enhance his own physical stats by a +1 (max +=to level)
Limitation- The ring can not affect anythingyellow and need must have a green ray going to the things it makes at all times.
The ring leaves a trace residue of green energy on objects it touches or in the immediate vicinity of its use.