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DeathMvp's Mixed Up Game
Vehicles
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Vehicles

For all Starwars vehicles you must double the hull. For the space ships double the hull and dr. Shields recharge in rounds not min. with a Dr on them that is equal to 10% their STR.

Craft: Tank; Class: Ground (Tracked); Cost: Not Available for Sale; Size: Huge (7m length); Initiative: +2 (+4 crew, -2 size); Crew: Skilled +4; Passengers: 0; Cargo Capacity: 65 kilograms; Speed: 11m (max. speed 33 km/h, 1 squares/action); Maneuvers: +2 (-2 size, +4 crew); Defense: 11 (-2 size, +3 armor); Hull Points: 200 (DR 25).

Weapon: Laser Cannon [Heavy] (1); Fire Arc: 1 Turret; Attack Bonus: +6 (-2 size, +4 crew, +4 fire control); Damage: 8d10x2/2d10; Range: 300m (10 increments max).

Weapon: Blaster [Defense] (1); Fire Arc: 1 Turret; Attack Bonus: +6 (-2 size, +4 crew, +4 fire control); Damage: 3d8; Range: 20m (1 increments max).

* A Tank provides full cover to its passengers.

Notes: Has 30 shots from Cannon

Has 500 shots from blaster.

Horizontal Divider 30

Craft: Attack Bike; Class: Ground (Wheeled); Cost: 53.00 kCr; Size: Large (3m length); Initiative: -1 (-1 size); Crew: Unique; Passengers: 0; Cargo Capacity: 65 kilograms; Speed: 30m (max. speed 90 km/h, 1 squares/action); Maneuvers: -1 (-1 size); Defense: 14 (-1 size, +5 armor); Hull Points: 20 (DR 5).

Weapon: Plasma Cannon (1); Fire Arc: 1 Front; Attack Bonus: +3 (-1 size, +4 fire control); Damage: 4d10x2/2d10x2; Range: 200m (10 increments max).

* A Attack Bike provides one-quater cover to its passengers.

Notes: This bike has a bay of 3 missles (Plasma cannon) that lifts out from the front light.