DeathMvp's Mixed Up Game
Magneto
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Magneto

+10 Levels

magneto.jpg

Known Powers:
Magnetic Control: Can use
Telekinesis (at 10 time the normal weight limits) and Telekinetic Sphere (at 10 time the normal weight limits) at will and can maintain concentration on the as a free action at a dc of 5+5 for each power he is using.  So if he is using his force field and 2 telekinesis his concentration dc would be 15 to keep it up.  If he gets only a 10 then one of the powers shut off randomly. If he is at ½ life the dc goes up by +5, if at ¼ life the dc goes up +10, if
fatigued dc goes p +5, and if exhausted dc goes up +10,

 

 

Force Field: He can create a bubble as a move action that provides a dr of his level vs all attacks.

 

Flight: 15’ speed and perfect maneuverability

 

Energy Control: Can use lighting bolt at will at ½ his level rounded up.

Magnetic Detection: Can detect and changes in a magnetic field. This allows him to detect teleporting, invisible or illusions with a concentration check of dc10 to know if it is there or a dc 25 for the square they are in.

Telepathic Projection: His power provides +5 vs all mental attacks

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