4 90' long tentacles Your abilities derive from his four steel tentacles. Attached to a harness encircling his lower chest
and waist, each telepathically controlled, telescoping limb can move at speeds of up to 90 feet per second and strike with
the force of a jackhammer. Also, you are able to generate a Gust of wind (as per spell) by spinning the prehensile extremities
like a giant fan. At full extension, the mechanical appendages allow him to travel high above the ground as if on stilts.
Using all four, he can achieve a maximum speed of about 50-mph. Each arm is about 5 inches in diameter and terminates in three
single-jointed pincers. Each are attacks independently (so that if doc Oct gets 6/1 each arm get 6/1). The arms can
get more then one attack of opportunity on a person. Also gives combat reflex. The arms have a reach of 1'-90' with a
STR of a 30 (+10 to hit and damage). Each arm has 100 hp and a Dr of 20/+3. Can be repaired at the cost of 1gp per hp,
25hp/hour. Because of the bonding process you may only attack with your real hands at the highest attack bonus but only
1 attack. (Instead of 6/1 you get only 6)
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